Shiro
Posts : 21 Age : 30
| Subject: Shiro's Starting Spells Thu Dec 24, 2015 12:20 am | |
| - D Rank Spells:
Name: Lightning Flash Step Rank: D Magic Cost: 10 MP Type: Supplementary Element: Lightning Spell Effect: Shiro turns into lightning and moves 5 meters briefly, before re-materializing into herself. A simple technique, one of the first ones she mastered. Can be used to do everything from answering the doorbell or avoiding a melee strike. Shiro moves a small distance at the speed of her spell which is 5 M/S and can be used to avoid physical strikes if timed correctly. It creates a very loud noise upon turning into lightning that can disorient foes if they are two close to Shiro when she Flash Steps. This is caused by the friction of her body instantly forming into Lightning to move through the air in an accelerated rate. May only use 2 Flash steps in One Post and is not useful for evading explosion or AOE type attacks. Deals no damage. Is strictly a movement based Spell. Duration: Instant Cooldown: 6 Posts
Spell Name: Lightning Rod Rank: D Magic Cost: 10 MP Type: Defensive Element: Lightning Spell Effect: Acting like a live wire her body will produce arcs of active lightning around target limbs. This acts as a shield to magical spells as the lightning will either neutralize the spell or redirect it. Can only protect her from D Rank Attacks for the Duration. Duration: 2 Posts Cooldown: 3 Posts
Spell Name: Electric Shock Rank: D Magic Cost: 10 MP Type: Supplementary Element: Lightning Spell Effect: This spell is a Debuff spell that targets the opponents Speed Stat. By letting out a massive electric shock over the AOE of 5 Meters the target within will suffer a soft paralysis that effects muscle movement and therefore her opponents speed. It only affects those within 5 meters and affects the opponent for 4 posts at a 10% decrease. Duration: Instant with 4 post after effect for opponent Cooldown: 3 posts
- C Rank Spells:
Spell Name: Arc Wings Rank: C Magic Cost: 30 MP Total / 10 MP Per Post Type: Supplementary Element: Lightning Spell Effect: Pale Lightning erupts from the caster's back, taking a arc effect that appears much like wings. Using the available lightning, the caster is able to wrap desired limbs in the lightning which allows movement at spell speed and deliver 12 HP damage from physical attacks. Duration: Sustained up to 3 posts Cooldown: 3 Posts
Spell Name: White Flash Cannon Rank: C Magic Cost: 20 MP Type: Offensive Element: Lightning Spell Effect: The user clasps their hands together and pulls them apart slowly to reveal a orb of compact lightning. It gives off a high pitch screeching sound and can blind if stared at in a close distance. The user then fires the orb of lightning at desired target, traveling at 10 Meters a second. It is capable of dealing out 12 HP damage. Duration: Instant Cooldown: 3 posts
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Knux Shi Admin
Posts : 438 Age : 32 Location : Balsam
| Subject: Re: Shiro's Starting Spells Sat Feb 06, 2016 3:13 pm | |
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