Spell Name: Requip: Sniper goggles
Rank: D
Magic Cost: 5MP
Type: Supplementary
Element: None
Spell Effect: After performing this spell, the goggles instantly appear around Ares' head. This goggles functions as a heat sensor and also a night-vision goggles. He can also zoom in to see things 30m away. Furthermore, this goggles can let him mark an enemy or enemies. After marking the enemies, Ares can link this to his range weapons, so that if he uses a range weapon or spell, it will also lock-on to his enemy, and follow the target until destroyed, or avoided long enough. Ares can only lock-on to enemies that aren't hiding with the use of magic.
Duration: Until destroyed
Cooldown: 2 post
Spell Name: Requip: Flash Bomb
Rank: D
Magic Cost: 5mp
Type: Supplementary
Element: None
Spell Effect: After pulling the bomb's pin, the bomb will explode when Ares releases his fingers from the trigger. By throwing it, Ares is able to blind everyone who is caught by the flash bang for 2 post. People blinded by the flashbang can only see up to 5 meters. The sudden flash of light is also able to throw people off guard.
Duration: Until destroyed
Cooldown: 2 post.
Spell Name: Requip: Telekinesis Gloves
Rank: D
Magic Cost: 5mp
Type: Supplementary
Element: None
Spell Effect: This glove are simple; it allows Ares to extend his grab with a telekinetic and invisible hand. He can extend up to 5 meters, and functions just like his normal grab/hand.
Duration: Until destroyed
Cooldown: 2 post.
Spell Name: Requip: Twin Swords
Rank: C
Magic Cost: 5mp
Type: Supplementary
Element: None
Spell Effect: This spell summons two normal katanas.
Duration: Until destroyed
Cooldown: 2 post.
Spell Name: Requip: Deflating Balloon
Rank: C
Magic Cost: 5mp
Type: Supplementary
Element: None
Spell Effect: This spell summons a device. By planting the device on a person/object, Ares just has to hit a button on the device and the magic happens. The device will start shooting out a huge torrent of wind magic, shooting the target and itself into the air aimlessly like a deflating balloon. The enemies would be propelled 15 meters high and for a 10 meter distance at 10m/s.
Duration: Until destroyed
Cooldown: 2 post.