Spell Name: Rule Number 56: Snake Attack
Rank: C Rank
Magic Cost: 20
Type: Offensive
Element: Metal
Spell Effect: Hiroko summons a gian 2 meters wide chain. The chain itself looks like a giant metal snake. The snake will tackle the user's targets with his giant metallic head in order to deal C rank damage. The snake is 20 meters long but it can travel up to 30 before turning into dust. It can travel 10m/s.
Duration: Instant
Cooldown: 3 posts
Spell Name: Rule Number 3: Hydra
Rank: D
Magic Cost: 10/5 per post
Type: Offensive
Element: Metal
Spell Effect: Hiroko summons three snake like chains. These chains have a snake head but are as thin as normal chains are. These three chains are all coming from Hiroko's back. They each are about 4 meters long and can be used as extremities for Hiroko to attack enemies. They are also granted D rank power to deal D rank damage to enemies (This can only damage each enemy once per post).
Duration: Sustained
Cooldown: 2 posts
Spell Name: Rule Number 67: Explode
Rank: C
Magic Cost: 20
Type: Offensive
Element: Metal
Spell Effect: Hiroko creates a chain in his hand and whips it towards the target. The chain is about 10 meters long and 3 centimeters wide. If the chain gets a target, it will wrap them. A few moments after this, the chain will start to gain a purple aura and explode dealing C rank damage in a 2 meter radius around the target.
Duration: Instant
Cooldown: 3 posts
Spell Name: Rule Number 15: Iron Fist
Rank: D Rank
Magic Cost: 10
Type: Supplementary
Element: Metal
Spell Effect: One of the most simple spells. Hiroko creates a chain around his hand to cover it and make some sort of metal ball to enhance his next attacks and deal 0.5 extra D rank damage as a buff.
Duration: 2 posts
Cooldown: 2 posts
Spell Name: Rule Number 1: Movement
Rank: D
Magic Cost: 10
Type: Supplementary
Element: Metal
Spell Effect: Inside his prison, Hiroko can create a chain near him in order to grab it and teleport anywhere else in a 15 meter radius.
Duration: Instant
Cooldown: 6 posts
WC Needed: 4250